Shortly prior to graduating I had the opportunity to supplement my studies with Animation Mentor's ( CG Basics- a twelve week course covering the fundamentals of modeling, look development and compositing. It is the first of a three tier VFX curriculum they recently launched and was supervised/mentored by the awesome Sebastian Bilbao ( Software utilized for production included Maya, Arnold, Photoshop, Nuke and Premiere. 

The reel shows the scope of the project and final results. Below that is a gallery showing studies, and the many stages of modeling, renderings and composites.